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Toy Story 3 review: Has Pixar cracked the 3D conundrum?

June 22nd, 2010

I’ve no idea why Toy Story 3 doesn’t open until 23 July here in the UK, more than a month after the likes of China, Russia and Kazakhstan, but I was lucky enough to see it at the weekend in the fantastic Regal E-Walk movie “theater” in Times Square, New York, complete with medium Coke and popcorn that require two hands each to carry, and – ahem – 3D glasses. Yep, Toy Story 3 is presented in “Real 3D”. But fear not! The movie is a triumph, and, remarkably, Pixar actually seem to have cracked the 3D conundrum. Toy Story 3 may be the world’s first genuinely good 3D movie.

Having (sensibly) waited ten years to follow-up Toy Story 2, the creators now have a neat premise – Andy is 17 and off to college, and the toys, unplayed with for years, are bagged up for the attic. Unhappy with this prospect, they instead conspire to be donated to a kiddies’ daycare centre, which they imagine to be an idyll of happy, playful children. In fact, the daycare centre turns out to be something of a nightmare, and the toys plan an escape to return to their owner.

All of the key characters return, and there are also plenty of new ones, including Lotso the less-than-cuddly bear (Ned Beatty), Curb’s Jeff Garlin as Buttercup the Unicorn, and a hilarious turn from Michael Keaton as a camp-as-Christmas Ken doll.

The end titles (worth staying for) credit around 20 people with the story, and the collaborative process seems to have paid off. It’s sharp, lean and funny, even to a cynical bugger like me.

At 103 minutes, Toy Story 3 flies by and – in a rare occurrence for for a summer blockbuster – actually leaves the audience wanting more. If it’s not quite as good as 1 or 2, that’s only because the first two movies were so fantastic. Chapter 3 is preceded by a typically great Pixar short – Night & Day – so make sure you’re in your seat early.

I’ve previously blogged that 3D is an unwelcome distraction, but in Toy Story 3 that never becomes the case. It’s used subtly and effectively – there is no pointing and poking at the screen, no throwing things at the audience. Instead it’s a subtle effect that simply adds a little depth to the image.

Unlike in screenings of Avatar, not once did I notice anyone removing their 3D glasses in order to assess the 3D effect. The movie is never less than immersive, and I, for one, forgot I was wearing the glasses. (Also, the glasses serve as a useful disguise if you happen to get something in your eye during the moving finale…)

Mark Kermode has videoblogged on the subject, wondering whether watching Toy Story 3 would be every bit as involving in 2D. My opinion is that it would still be a fantastic and immersive movie, but I have to admit that in this case the 3D does seem to add something.

Of course, this is animation, and totally different from live action movies. I still cringe at the thought of 3D becoming the standard for every major film release. But, in the case of Toy Story 3, Pixar has proved that, used cleverly and in the context of a great film, 3D can actually be a positive thing in movies. I, for one, never expected that.

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Paul Film

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